GDK/Win32: Remove layered windows usage
authorChun-wei Fan <fanchunwei@src.gnome.org>
Thu, 5 Nov 2020 08:24:40 +0000 (16:24 +0800)
committerChun-wei Fan <fanchunwei@src.gnome.org>
Mon, 18 Jan 2021 04:48:16 +0000 (12:48 +0800)
commit7b47e3225bdfda7510124e508aa5053b3c5094be
tree4061a07c7ec95e9383252907bd9f3a70b73625d1
parent6aa893e091535204f08c143a1adb484b2b5f4700
GDK/Win32: Remove layered windows usage

In GTK4, we are now defaulting to the OpenGL renderer with the Cairo renderer
only used as a fallback, so there is no point keeping the code paths that use
layered windows as layered windows do not work well with OpenGL nor Vulkan.
gdk/win32/gdkcairocontext-win32.c
gdk/win32/gdkcairocontext-win32.h
gdk/win32/gdkdrag-win32.c
gdk/win32/gdkevents-win32.c
gdk/win32/gdkglcontext-win32.c
gdk/win32/gdkmain-win32.c
gdk/win32/gdksurface-win32.c
gdk/win32/gdksurface-win32.h
gdk/win32/gdkvulkancontext-win32.c